Learn all about the Zyntex reputation system and how to use it.
test
parameter is set to true
when creating a new moderation.clean
: This player’s reputation should not be a concern.suspect
: This player has caused some concern in games. Deal with them at your own risk.offender
: This player has repeatedly caused severe issues in games. They should be avoided.0
and +infinity
, and is used for more granular reputation tracking. The higher the value, the worse the player’s reputation is.raw reputation < 3
= clean
raw reputation >= 3 and <= 10
= suspect
raw reputation > 10
= offender
Zyntex:GetPlayerInfo
method. This method fetches player information, including their reputation.
Player:Kick
without creating a new moderation.Zyntex:GetPlayerInfo
method return?Zyntex:GetPlayerInfo
method returns a table with the following structure:player
: A ZyntexPlayer object containing the player’s information:
id
: The player’s unique ID.name
: The player’s username.avatar_url
: The URL of the player’s avatar.avatar_url_cache_expiry
: The time when the avatar URL will expire and need to be refreshed.reputation
: The player’s reputation as an enum (clean
, suspect
, or offender
).raw_reputation
: The player’s raw reputation as an integer.total_robux_spent
: The total amount of Robux spent by the player across all Zyntex experiences.total_time_played
: The total time played by the player across all Zyntex experiences, in seconds.